I don't want to initiate a war. However, I want to say that Matthias does understand at least part of his audience, me included, I am sure. Here I must admit I probably am not a standard specimen of his audience. On the racket users list many people gave me very good advice, including both you and Matthias. Jos
> -----Original Message----- > From: dev-boun...@racket-lang.org > [mailto:dev-boun...@racket-lang.org] On Behalf Of Shriram > Krishnamurthi > Sent: 22 July 2010 15:39 > To: Matthias Felleisen > Cc: PLT Developers > Subject: Re: [racket-dev] multiple key-press > > > As far as I know, at the lowest level there is no "multiple > key press" > > event even in the OS. > > Yes, that's why I had scare-quotes in my message. > > > If they want to do that, they should change their world to > record the > > "current key press state": > > I told them that. But the problem is that inversion of > control makes the world structure and its logic > *significantly* uglier. > > > I have considered this issue. I decided that these kinds of kids > > should be introduced to Universe programs as opposed to World > > programs. That's way cooler than silly one-keyboard games. > > Doom is "silly"? Duke Nukem 3D is "silly"? > > Perhaps you do indeed know a great deal about games. But > perhaps you have a more limited understanding of your audience. > > Shriram > _________________________________________________ > For list-related administrative tasks: > http://lists.racket-lang.org/listinfo/dev _________________________________________________ For list-related administrative tasks: http://lists.racket-lang.org/listinfo/dev