>More specifically, you shouldn’t use public variables as references *within*
the MXML. The reason for that is that the references in the MXML are saved
as text which might not match the renamed variables when the code is
minified. 

I probably misunderstand something but isn't anything in AS3 a reference?
So that we can say that we never should use public members of VOs within
MXML?

Thanks,
Olaf





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