Hi,

I'll try to develop emulation components for flexlib.

Several questions in the meantime.

Flexlib consists of about 500 files, mostly .as, .png, and .gif.

However, there are also the following .fla and .swf files.

\flexlib-master\flexlib-master\examples\MDI\src\MacOS9.swf
\flexlib-master\flexlib-master\examples\MDI\src\WindowsXP_default.swf
\flexlib-master\flexlib-master\examples\MDI\src\assets\swf\Blue.swf
\flexlib-master\flexlib-master\examples\MDI\src\assets\swf\BrushedMetal.swf
\flexlib-master\flexlib-master\examples\MDI\src\assets\swf\WindowsAssets.swf
\flexlib-master\flexlib-master\examples\TreeGrid\src\assets\defaultTreeAssets.fla
\flexlib-master\flexlib-master\examples\TreeGrid\src\assets\defaultTreeAssets.swf
\flexlib-master\flexlib-master\examples\TreeGrid\src\assets\treeAssets.fla
\flexlib-master\flexlib-master\examples\TreeGrid\src\assets\treeAssets.swf
\flexlib-master\flexlib-master\library\src\flexlib\assets\assets.fla
\flexlib-master\flexlib-master\library\src\flexlib\assets\assets.swf
\flexlib-master\flexlib-master\library\src\flexlib\assets\defaultTreeAssets.fla
\flexlib-master\flexlib-master\library\src\flexlib\assets\defaultTreeAssets.swf
\flexlib-master\flexlib-master\library\src\flexlib\controls\iconLoaderClasses\assets\Assets.fla
\flexlib-master\flexlib-master\library\src\flexlib\controls\iconLoaderClasses\assets\Assets.swf

1. How to treat these files?  Do these files bring an impact to the
emulation work?

2. To compile the emulated flexlib, can I use the pom.xml included in this
repository?

Thanks for your advice in advance.

Reply via email to