The video by the Flexlib author.

http://tv.adobe.com/watch/360flex-conference/creating-reusable-components-by-ben-clinkinbeard/


On Wed, Jan 22, 2020 at 4:19 PM Takeshita Shoichiro <[email protected]>
wrote:

> Greg, just for your reference.  Flexlib provides MDI, multiple document
> interface.  This function allows child windows to embed other windows
> inside them as well, creating complex nested hierarchies.  Our application
> uses this function to move/resize child windows in which the image is
> displayed.
>
> 2020年1月22日(水) 13:04 Takeshita Shoichiro <[email protected]>:
>
>> Greg, that will be a great help.  Before yourro resuming work, I will
>> create test cases from our application. ^_^
>>
>> 2020年1月22日(水) 12:53 Greg Dove <[email protected]>:
>>
>>> I'm not familiar with that lib, but I suspect the swf graphics emulation
>>> I
>>> intend to add will help you with a bunch of those flash.display.*
>>> classes.
>>> I expect that will be on Jan 28th, I am unable to do it before then.
>>>
>>>
>>>
>>> On Wed, 22 Jan 2020, 04:52 Yishay Weiss, <[email protected]> wrote:
>>>
>>> > Thanks, I’ll open an issue on this so we can collaborate.
>>> >
>>> > From: Takeshita Shoichiro<mailto:[email protected]>
>>> > Sent: Tuesday, January 21, 2020 11:12 AM
>>> > To: [email protected]<mailto:[email protected]>
>>> > Subject: Re: Flexlib Emulation
>>> >
>>> > Yishay,
>>> >
>>> > There are 56 kinds of flash libraries are imported in flexlib.
>>> > I could guess some of them to be replaced by the Royale libs.
>>> > If you have other candidates for emulation, appreciate it.
>>> >
>>> > flexlib                                        Royale
>>> > =====================================
>>> > flash.display.Bitmap;                 mx.display.Bitmap;
>>> > flash.display.BitmapData;         ?
>>> > flash.display.BlendMode;         ?
>>> > flash.display.DisplayObject;         mx.core.IUIComponent;
>>> > flash.display.DisplayObjectContainer; ?
>>> > flash.display.FrameLabel;         ?
>>> > flash.display.GradientType;         ?
>>> > flash.display.Graphics;                 mx.display.Graphics
>>> > flash.display.GraphicsStroke;         ?
>>> > flash.display.InteractiveObject; ?
>>> > flash.display.JointStyle;         ?
>>> > flash.display.LineScaleMode;         ?
>>> > flash.display.Loader;                 ?
>>> > flash.display.LoaderInfo;         ?
>>> > flash.display.Shape;                 ?
>>> > flash.display.Sprite;                 ?
>>> > flash.events.*;                         org.apache.royale.events.*;
>>> > flash.events.ContextMenuEvent;         ?
>>> > flash.events.Event;                 org.apache.royale.events.Event;
>>> > flash.events.EventDispatcher;
>>> > org.apache.royale.events.EventDispatcher;
>>> > flash.events.EventPhase;         ?
>>> > flash.events.FocusEvent;         org.apache.royale.events.FocusEvent;
>>> > flash.events.IEventDispatcher;
>>> > org.apache.royale.events.IEventDispatcher;
>>> > flash.events.IOErrorEvent;         ?
>>> > flash.events.KeyboardEvent;
>>>  org.apache.royale.events.KeyboardEvent;
>>> > flash.events.MouseEvent;         org.apache.royale.events.Mouse.Event;
>>> > flash.events.SecurityErrorEvent; ?
>>> > flash.events.TextEvent;                 ?
>>> > flash.events.TimerEvent;         ?
>>> > flash.filters.DisplacementMapFilter; ?
>>> > flash.filters.DisplacementMapFilterMode; ?
>>> > flash.geom.Matrix;                 org.apache.royale.geom.Matrix;
>>> > flash.geom.Point;                 org.apache.royale.geom.Point;
>>> > flash.geom.Rectangle;                 org.apache.royale.geom.Rectangle;
>>> > flash.net.URLLoader;                 org.apache.royale.net.URLLoader;
>>> > flash.net.URLLoaderDataFormat;         ?
>>> > flash.net.URLRequest;                 org.apache.royale.net
>>> .URLRequest;
>>> > flash.system.ApplicationDomain;         ?
>>> > flash.system.SecurityDomain;         ?
>>> > flash.text.TextField;                 mx.controls.Label;
>>> > flash.text.TextFieldType;         ?
>>> > flash.ui.ContextMenu;                 ?
>>> > flash.ui.ContextMenuItem;         ?
>>> > flash.ui.Keyboard;                 ?
>>> > flash.ui.KeyLocation;                 ?
>>> > flash.utils.ByteArray;                 ?
>>> > flash.utils.clearInterval;         ?
>>> > flash.utils.describeType;         ?
>>> > flash.utils.Dictionary;                 ?
>>> > flash.utils.Endian;                 org.apache.royale.utils.Endian;
>>> > flash.utils.getDefinitionByName; ?
>>> > flash.utils.getQualifiedClassName; ?
>>> > flash.utils.getTimer;                 org.apache.royale.utils.getTimer;
>>> > flash.utils.Timer;                 org.apache.royale.utils.Timer
>>> > flash.xml.XMLNode;                 ?
>>> >
>>> > On Tue, Jan 21, 2020 at 3:25 AM Yishay Weiss <[email protected]>
>>> > wrote:
>>> >
>>> > > That would be helpful. Thanks.
>>> > >
>>> > > From: Takeshita Shoichiro<mailto:[email protected]>
>>> > > Sent: Monday, January 20, 2020 8:20 PM
>>> > > To: [email protected]<mailto:[email protected]>
>>> > > Subject: Re: Flexlib Emulation
>>> > >
>>> > > Yishay, sorry, I did not start yet.  I was working on creating test
>>> cases
>>> > > for emulation for other areas.  I will find time today.  Will share
>>> my
>>> > > progress with you for working together.
>>> > >
>>> > > 2020年1月21日(火) 3:13 Yishay Weiss <[email protected]>:
>>> > >
>>> > > >
>>> > > > Hi Taskeshita,
>>> > > >
>>> > > > How is this progressing? We might find this useful very soon.
>>> Maybe we
>>> > > can
>>> > > > work on this together.
>>> > > >
>>> > > > Thanks,
>>> > > > Yisay
>>> > > >
>>> > > > From: Takeshita Shoichiro<mailto:[email protected]>
>>> > > > Sent: Thursday, January 9, 2020 7:43 PM
>>> > > > To: [email protected]<mailto:[email protected]>
>>> > > > Subject: Flexlib Emulation
>>> > > >
>>> > > > Hi,
>>> > > >
>>> > > > I'll try to develop emulation components for flexlib.
>>> > > >
>>> > > > Several questions in the meantime.
>>> > > >
>>> > > > Flexlib consists of about 500 files, mostly .as, .png, and .gif.
>>> > > >
>>> > > > However, there are also the following .fla and .swf files.
>>> > > >
>>> > > > \flexlib-master\flexlib-master\examples\MDI\src\MacOS9.swf
>>> > > >
>>> \flexlib-master\flexlib-master\examples\MDI\src\WindowsXP_default.swf
>>> > > > \flexlib-master\flexlib-master\examples\MDI\src\assets\swf\Blue.swf
>>> > > >
>>> > >
>>> >
>>> \flexlib-master\flexlib-master\examples\MDI\src\assets\swf\BrushedMetal.swf
>>> > > >
>>> > > >
>>> > >
>>> >
>>> \flexlib-master\flexlib-master\examples\MDI\src\assets\swf\WindowsAssets.swf
>>> > > >
>>> > > >
>>> > >
>>> >
>>> \flexlib-master\flexlib-master\examples\TreeGrid\src\assets\defaultTreeAssets.fla
>>> > > >
>>> > > >
>>> > >
>>> >
>>> \flexlib-master\flexlib-master\examples\TreeGrid\src\assets\defaultTreeAssets.swf
>>> > > >
>>> > >
>>> >
>>> \flexlib-master\flexlib-master\examples\TreeGrid\src\assets\treeAssets.fla
>>> > > >
>>> > >
>>> >
>>> \flexlib-master\flexlib-master\examples\TreeGrid\src\assets\treeAssets.swf
>>> > > >
>>> \flexlib-master\flexlib-master\library\src\flexlib\assets\assets.fla
>>> > > >
>>> \flexlib-master\flexlib-master\library\src\flexlib\assets\assets.swf
>>> > > >
>>> > > >
>>> > >
>>> >
>>> \flexlib-master\flexlib-master\library\src\flexlib\assets\defaultTreeAssets.fla
>>> > > >
>>> > > >
>>> > >
>>> >
>>> \flexlib-master\flexlib-master\library\src\flexlib\assets\defaultTreeAssets.swf
>>> > > >
>>> > > >
>>> > >
>>> >
>>> \flexlib-master\flexlib-master\library\src\flexlib\controls\iconLoaderClasses\assets\Assets.fla
>>> > > >
>>> > > >
>>> > >
>>> >
>>> \flexlib-master\flexlib-master\library\src\flexlib\controls\iconLoaderClasses\assets\Assets.swf
>>> > > >
>>> > > > 1. How to treat these files?  Do these files bring an impact to the
>>> > > > emulation work?
>>> > > >
>>> > > > 2. To compile the emulated flexlib, can I use the pom.xml included
>>> in
>>> > > this
>>> > > > repository?
>>> > > >
>>> > > > Thanks for your advice in advance.
>>> > > >
>>> > > > --
>>> > > Shoichiro Takeshita
>>> > > 武下 祥一郎
>>> > >
>>> > >
>>> >
>>> > --
>>> > Shoichiro Takeshita
>>> > 武下 祥一郎
>>> >
>>> >
>>>
>> --
>> Shoichiro Takeshita
>> 武下 祥一郎
>>
> --
> Shoichiro Takeshita
> 武下 祥一郎
>


-- 
Shoichiro Takeshita
武下 祥一郎

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