Hi,
Well, that's how I left it:
package com.mjesteve.jewel.beads.controls
{
import org.apache.royale.jewel.Label;
import org.apache.royale.events.MouseEvent;
import org.apache.royale.jewel.beads.controls.Badge;
[Event(name="click", type="org.apache.royale.events.MouseEvent")]
/**
* The Badge class provides a small status descriptors for UI elements.
*
* A Badge is an onscreen notification element consists of a small
circle,
* typically containing a number or other characters, that appears in
* proximity to another object
*
* The BadgeOnClick class is a Badge extension that dispatches the
MouseClick Event.
*
* @langversion 3.0
* @playerversion Flash 10.2
* @playerversion AIR 2.6
* @productversion Royale 0.9.6
*/
public class BadgeOnClick extends
org.apache.royale.jewel.beads.controls.Badge
{
/**
* constructor.
*
* @langversion 3.0
* @playerversion Flash 10.2
* @playerversion AIR 2.6
* @productversion Royale 0.9.6
*/
public function BadgeOnClick()
{
super();
}
/**
* used to create the badge ui element
* that will be a Label
*/
override protected function createBadge():Label
{
var tmpbadge:Label = super.createBadge();
tmpbadge.addEventListener("click", function():void{
dispatchEvent(new MouseEvent("click"));
});
return tmpbadge;
}
}
}
@Carlos, I haven't been able to get it to work by changing this:
> you can change:
>
> var badge:Label = new Label();
> badge.typeNames = "jewel badge";
> with just:
> super.createdBadge();
If my modification is not correct, please tell me.
Thx.
Hiedra.
-----Mensaje original-----
De: Maria Jose Esteve <[email protected]>
Enviado el: miércoles, 3 de febrero de 2021 3:06
Para: [email protected]
Asunto: RE: Extends Jewel Badge
Thanks Carlos, I just saw your commit, I'll review it tomorrow.
Hiedra.
-----Mensaje original-----
De: Carlos Rovira <[email protected]> Enviado el: martes, 2 de febrero de
2021 18:30
Para: Apache Royale Development <[email protected]>
Asunto: Re: Extends Jewel Badge
Hi Maria Jose,
yes a bead could be convenient for some uses.
you can change:
var badge:Label = new Label();
badge.typeNames = "jewel badge";
with just:
super.createdBadge();
also this will not be needed:
public override function set strand(value:IStrand):void
{
super.strand = value;
}
thanks
El lun, 1 feb 2021 a las 22:18, Maria Jose Esteve (<[email protected]>)
escribió:
> Hello again, I have rectified the bead, maybe now it is more correct?
> (I share it in case someone is interested.)
>
> import org.apache.royale.core.IStrand;
> import org.apache.royale.jewel.Label;
> import org.apache.royale.events.MouseEvent;
> import org.apache.royale.jewel.beads.controls.Badge;
>
> [Event(name="click",
> type="org.apache.royale.events.MouseEvent")]
>
> /**
> * The Badge class provides a small status descriptors for UI
> elements.
> *
> * A Badge is an onscreen notification element consists of a
> small circle,
> * typically containing a number or other characters, that appears in
> * proximity to another object
> *
> * The BadgeOnClick class is a Badge extension that
> dispatches the MouseClick Event.
> */
> public class BadgeOnClick extends Badge
> {
> public function BadgeOnClick()
> {
> super();
> }
> /**
> * used to create the badge ui element
> * that will be a Label
> */
> override protected function createBadge():Label
> {
> var badge:Label = new Label();
> badge.typeNames = "jewel badge";
>
> badge.addEventListener("click", function():void{
> dispatchEvent(new MouseEvent("click"));
> });
> return badge;
> }
> public override function set strand(value:IStrand):void
> {
> super.strand = value;
> }
> }
>
> Thx.
> Hiedra.
>
>
--
Carlos Rovira
Apache Member & Apache Royale PMC
*Apache Software Foundation*
http://about.me/carlosrovira