Hi Maria Jose,
all seems right to me
If you want to add it to Royale feel free to create a PR :)
thanks

El mié, 3 feb 2021 a las 19:19, Maria Jose Esteve (<[email protected]>)
escribió:

> Hi,
> Well, that's how I left it:
>
> package com.mjesteve.jewel.beads.controls
> {
>         import org.apache.royale.jewel.Label;
>         import org.apache.royale.events.MouseEvent;
>         import org.apache.royale.jewel.beads.controls.Badge;
>
>         [Event(name="click", type="org.apache.royale.events.MouseEvent")]
>
>         /**
>          *  The Badge class provides a small status descriptors for UI
> elements.
>          *
>          *  A Badge is an onscreen notification element consists of a
> small circle,
>      *  typically containing a number or other characters, that appears in
>      *  proximity to another object
>          *
>          *  The BadgeOnClick class is a Badge extension that dispatches
> the MouseClick Event.
>          *
>          *  @langversion 3.0
>          *  @playerversion Flash 10.2
>          *  @playerversion AIR 2.6
>          *  @productversion Royale 0.9.6
>          */
>         public class BadgeOnClick extends
> org.apache.royale.jewel.beads.controls.Badge
>         {
>                 /**
>                  *  constructor.
>                  *
>                  *  @langversion 3.0
>                  *  @playerversion Flash 10.2
>                  *  @playerversion AIR 2.6
>                  *  @productversion Royale 0.9.6
>                  */
>                 public function BadgeOnClick()
>                 {
>                         super();
>                 }
>                 /**
>                  * used to create the badge ui element
>                  * that will be a Label
>                  */
>                 override protected function createBadge():Label
>                 {
>                         var tmpbadge:Label = super.createBadge();
>
>                         tmpbadge.addEventListener("click", function():void{
>                                 dispatchEvent(new MouseEvent("click"));
>                         });
>                         return tmpbadge;
>                 }
>         }
> }
>
> @Carlos, I haven't been able to get it to work by changing this:
>
>         > you can change:
>         >
>         > var badge:Label = new Label();
>         > badge.typeNames = "jewel badge";
>
>         > with just:
>         > super.createdBadge();
>
> If my modification is not correct, please tell me.
> Thx.
> Hiedra.
>
> -----Mensaje original-----
> De: Maria Jose Esteve <[email protected]>
> Enviado el: miércoles, 3 de febrero de 2021 3:06
> Para: [email protected]
> Asunto: RE: Extends Jewel Badge
>
> Thanks Carlos, I just saw your commit, I'll review it tomorrow.
>
> Hiedra.
>
> -----Mensaje original-----
> De: Carlos Rovira <[email protected]> Enviado el: martes, 2 de
> febrero de 2021 18:30
> Para: Apache Royale Development <[email protected]>
> Asunto: Re: Extends Jewel Badge
>
> Hi Maria Jose,
>
> yes a bead could be convenient for some uses.
>
> you can change:
>
> var badge:Label = new Label();
> badge.typeNames = "jewel badge";
>
> with just:
>
> super.createdBadge();
>
> also this will not be needed:
>
> public override function set strand(value:IStrand):void
>                 {
>                         super.strand = value;
>                 }
>
> thanks
>
> El lun, 1 feb 2021 a las 22:18, Maria Jose Esteve (<[email protected]>)
> escribió:
>
> > Hello again, I have rectified the bead, maybe now it is more correct?
> > (I share it in case someone is interested.)
> >
> >         import org.apache.royale.core.IStrand;
> >         import org.apache.royale.jewel.Label;
> >         import org.apache.royale.events.MouseEvent;
> >         import org.apache.royale.jewel.beads.controls.Badge;
> >
> >         [Event(name="click",
> > type="org.apache.royale.events.MouseEvent")]
> >
> >         /**
> >          *  The Badge class provides a small status descriptors for UI
> > elements.
> >          *
> >          *  A Badge is an onscreen notification element consists of a
> > small circle,
> >      *  typically containing a number or other characters, that appears
> in
> >      *  proximity to another object
> >          *
> >          *  The BadgeOnClick class is a Badge extension that
> > dispatches the MouseClick Event.
> >          */
> >         public class BadgeOnClick extends Badge
> >         {
> >                 public function BadgeOnClick()
> >                 {
> >                         super();
> >                 }
> >                 /**
> >                  * used to create the badge ui element
> >                  * that will be a Label
> >                  */
> >                 override protected function createBadge():Label
> >                 {
> >                         var badge:Label = new Label();
> >                         badge.typeNames = "jewel badge";
> >
> >                         badge.addEventListener("click", function():void{
> >                                 dispatchEvent(new MouseEvent("click"));
> >                         });
> >                         return badge;
> >                 }
> >                 public override function set strand(value:IStrand):void
> >                 {
> >                         super.strand = value;
> >                 }
> >         }
> >
> > Thx.
> > Hiedra.
> >
> >
>
> --
> Carlos Rovira
> Apache Member & Apache Royale PMC
> *Apache Software Foundation*
> http://about.me/carlosrovira
>


-- 
Carlos Rovira
Apache Member & Apache Royale PMC
*Apache Software Foundation*
http://about.me/carlosrovira

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