On Mon, Sep 8, 2014 at 6:24 PM, Ivan Zhakov <i...@visualsvn.com> wrote:
> > >> Moreover, we have discussed > >> this on Berlin 2013 hackathon [1]: > >> [[[ > >> stefan2 expressed that while he is confident that FSFSv7 is solid code, > >> it's also quite critical and could easily take a year or more to fully > >> stabilize. Attendees felt that perhaps it would be best to introduce > FSFSv7 > >> as a new, experimental fs-type. Stefan said he had been thinking > >> about the same thing himself, even considering a different name for > >> his implementation. > >> ]]] > > Yup, we did; more than a year ago. A lot has changed since then. > What exactly have changed and where it was discussed? > One obvious thing would be that what was called "FSFSv7" back then is now called "FSX". FSFS f7 today contains a simplified backport of the logical addressing in FSX. Completing FSX and stabilizing it will still take years - last not least because the final shape of it is unknown. Without the split, we might by now have a first rough implementation of all the (now FSX) features that I had in mind last spring. It would still be far from stable, so having *one* similar feature implemented and fully tested in FSFS also helps the FSX development. More importantly, it gives users sizeable benefits today. -- Stefan^2.