-- -,Bjartur
This could be implemented as a gap between windows in tile(). Just offset
windows a few pixels more than {wh,ww} + 2*borderpx. Dwm.c is probably
more readable than the previous sentence.
- [dev] One Border is Not Enough Bastien Dejean
- Re: [dev] One Border is Not Enough Florian Limberger
- Re: [dev] One Border is Not Enough Bastien Dejean
- Re: [dev] One Border is Not Enough John Matthewman
- Re: [dev] One Border is Not Enough Connor Lane Smith
- Re: [dev] One Border is Not Enough Bjartur Thorlacius
- Re: [dev] One Border is Not Enough Kurt H Maier
- Re: [dev] One Border is Not Enough Florian Limberger
- Re: [dev] One Border is Not Enough Bjartur Thorlacius
- Re: [dev] One Border is Not Enough Troels Henriksen
- Re: [dev] One Border is Not Enough Bjartur Thorlacius
- Re: [dev] One Border is Not Enough Bastien Dejean
- Re: [dev] One Border is Not Enoug... Troels Henriksen
- Re: [dev] One Border is Not Enough Martti Kühne