Hi Stephan,
Stephan Bergmann wrote:
Thanks for taking interest. Anyway, not directly related to your
request, I have some troubles with that todo. Quoting from that wiki page:
"There are various obstacles in the way to cleanly separate C Uno (AKA
Binary Uno) from C++ Uno. Some of these are
* the C Uno runtime is implemented in C++,"
In how far is that a problem?
In case that we understand a clean separation of the C and C++ Uno
runtimes in a way, that the C++ runtime is implemented on top of the C
runtime, than the C runtime may not be implemented by using elements
(headers) of the C++.
You could argue, that the C runtime may very well use C++ inline stuff
from the C++ runtime, which is valid, but please see below.
"* a C++ Uno runtime would be stacked on top of C Uno,
* there is no living C language binding,"
Do we want one?
Yes, I think so. A C runtime likely makes Uno more attractive to other
projects.
"* the C++ Uno runtime offers various functions for bootstrapping Uno,
which are not yet available for Binary Uno."
Again, do we need them?
See above.
"* Upper level modules headers may not be used, until they are
delivered, even if they are self contained."
What is meant with that?
What I want to say is, that in a lower module you may not use upper
level implementations, even in case they are completely inline, as
during building the upper levels are not yet delivered.
-Stephan
Kay
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