Hi  Kay,  Stephan, 

>> 
>> Thanks for taking interest.  Anyway, not directly related to your 
>> request, I have some troubles with that todo.  Quoting from that wiki page:
>> 
>>  "There are various obstacles in the way to cleanly separate C Uno (AKA
>>   Binary Uno) from C++ Uno. Some of these are
>> 
>>   * the C Uno runtime is implemented in C++,"
>> 
>> In how far is that a problem?
> In case that we understand a clean separation of the C and C++ Uno 
> runtimes in a way, that the C++ runtime is implemented on top of the C 
> runtime, than the C runtime may not be implemented by using elements 
> (headers) of the C++.
> 
> You could argue, that the C runtime may very well use C++ inline stuff from 
> the C++ runtime, which is valid

Yes , I think so.

>   but please see below.
>> 
>>  "* a C++ Uno runtime would be stacked on top of C Uno,
>>   * there is no living C language binding,"
>> 
>> Do we want one?
> Yes, I think so. A C runtime likely makes Uno more attractive to other 
> projects.

Good idea, but how to do that?

>> 
>>  "* Upper level modules headers may not be used, until they are
>>     delivered, even if they are self contained."
>> 
>> What is meant with that?
> What I want to say is, that in a lower module you may not use upper 
> level implementations, even in case they are completely inline, as 
> during building the upper levels are not yet delivered.

Thank you, I see.

Now , how can we start to do the task?

>> 
>> -Stephan
> 
> Kay


Regards,
Liyuan

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