Update:

So, i just finished going through recent changes to the trunk (aka 1.x
branch), and there are more than i'd remembered during the discussion
below.  As there are a number of new features, not just bug fixes, i
think it would be appropriate to release the trunk as 1.4 rather than
1.3.1.  I'm going to start preparing to do the release now.  If anyone
insists on this being 1.3.1, please speak up soon so that i don't have
to call for multiple votes and all that.

This is also last call for any final tweaks to 1.x.  Claude?
Christopher? Marino?  Bueller?  last chance folks, then it's all
2.x...  :)

stay tuned...

On Oct 29, 2007 8:24 AM, Nathan Bubna <[EMAIL PROTECTED]> wrote:
> On 10/28/07, Claude Brisson <[EMAIL PROTECTED]> wrote:
> > Le vendredi 26 octobre 2007 à 11:38 -0700, Nathan Bubna a écrit :
> > > Hey Velocity folks (and especially VelocityTools folks),
> > >
> > > VelocityTools 2 is working well and pretty much ready for another
> > > alpha release, but it's not moving as quickly as i'd hoped.  In the
> > > meantime, VelocityTools 1.x has a few unreleased features and fixes
> > > that are overdue for release.  This has created something of an
> > > impasse for me, and i'd love your input on a few things.
> >
> > Why not target a beta release? I'm already using it and quite happy with
> > it.
>
> i'm not comfortable attaching the word beta to a 2.0 release whose
> docs are almost completely unchange from the last 1.x release.  i do
> agree the code is beta-quality, but the 2.0 docs are truly alpha.
>
> > > I have scratched my main personal itches for VelocityTools 2, but
> > > there are still some things i was planning to have before we release
> > > 2.0, specifically updated docs, updated showcase examples, Tiles2
> > > support and complete caching for VelocityViewTag.  Updating the docs
> > > and showcase examples are firm requirements for me, but the other two
> > > features are not things i personally need.
> >
> > Me neither...
> >
> > >   So, question one, what are
> > > your thoughts and feelings on the use/importance of:
> > >
> > > Tiles2 support?
> > > caching for the VelocityViewTag?
> > > something else i'm forgetting?
> > >
> > > Now, in regards to VelocityTools 1.x.  VelocityTools 2 is almost
> > > completely compatible (though with much deprecation) with
> > > VelocityTools 1.3.  Second question: what should we do with the 1.x
> > > series?
> >
> > +1 to Will suggestion: release a 1.3.1 and inform users that they should
> > move to 2.0.
>
> i'm ok with that.  if anyone out there objects, speak up soon! :)
>
> > > stop now and focus on getting 2.0 out and easing transition from 1.3 to 
> > > 2.0?
> > > release the trunk as 1.4 and be done with it?
> > > release the trunk as 1.3.1 (since there's not a ton of new stuff) and
> > > be done with it?
> > > continue developing both 1.x and 2.x in parallel?
> > > some other option?
> > >
> > > Finally, my third question, will you help?  Claude? Marino?
> > > Christopher T.?  Christopher S.? Will?  I know you guys are out there!
> > > :)   And yeah, i know life is busy, and i've been charging madly ahead
> > > with 2.0 development, making it hard to jump in.  But, 2.0 has largely
> > > gelled at this point, and i could REALLY use some help with filling
> > > out tests and updating documentation for it (which are all fairly easy
> > > for multiple devs to do in parallel).
> >
> > I'll do my best... in terms of documentation, I'm searching for a way to
> > give more visibility to the VelTools library an an efficient alternative
> > to framework based approaches for small webapp projects. I've got the
> > feeling that newcomers may perceive VelTools at first as a bunch of
> > unordered goodies for Velocity, which it is definitely not.
>
> yeah, that would be great.  feel free to experiment!  i'll chime in as
> i think of things.
>
> > >   Also, i'm seriously lacking in
> > > motivation to get the latest stuff in 1.x documented and released,
> > > since i'm just using 2.0 now.  If any of you guys are still invested
> > > in 1.x and interested in seeing another release (or more), now is the
> > > time to speak up and help out.  I know i told someone months ago that
> > > i'd rattle off another 1.x release, but i'm just not sure it's worth
> > > it at this point. Sorry. :(
> > >
> > > Thanks for reading!  Please let me know your thoughts and seriously
> > > consider helping out.  Oh, and if you want to help out with
> > > documentation for 2.0, i have actually written quite a bit, but it is
> > > all plain text.  I mostly need help either integrating it into the old
> > > DVSL doc system or (if you're feeling ambitious) Henning's new
> > > Maven-based doc system that Engine is using now.
> >
> > Plain text is much more than nothing!
>
> :)  when code/docs/whatever exists in only one digital location, it is
> just a small step away from nothing.  working to get the text on the
> wiki for more permanency...
>
>
> >
> >
> > > peace,
> > > nathan
> > >
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> >
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