i dont see any problems. anyone can build asf licensed code using any
means and distribute it anywhere/anyhow...

if asf had a buildserver we would use it, but it doesnt. at least not
that we know of.

-igor


On Sun, May 4, 2008 at 5:37 PM, James Carman <[EMAIL PROTECTED]> wrote:
> Why are we using a non-ASF build server (not meaning not an ASF
>  product, but not hosted by the ASF) to build ASF artifacts in the
>  first place?  Shouldn't this sort of stuff be done on ASF hardware via
>  ASF processes?  I can see the wicketstuff "stuff" being done with the
>  wicketstuff TeamCity instance, but not the Apache Wicket stuff.  I
>  realize that this stuff is ASF licensed software, so it's no big deal
>  to re-distribute it.  I'm just curious if there was an issue with the
>  processes/procedures of the ASF with respect to the wants/needs of the
>  Apache Wicket project.
>
>
>  p.s. By the way, that is officially the most times I've typed "stuff"
>  in one email. :)
>
>
>  On Sun, May 4, 2008 at 5:00 PM, Martijn Dashorst
>
> <[EMAIL PROTECTED]> wrote:
>
>
> > On 5/4/08, Frank Bille <[EMAIL PROTECTED]> wrote:
>  >  > Shouldn't we just disable the apache build configuration and not the
>  >  >  build agent? In theory the wicketstuff build may still run.
>  >
>  >  In practice most stuff projects depend on wicket core :)
>  >
>  >  But you are right, that would be the best action, this is much easier
>  >  and quicker.
>  >
>  >
>  >
>  >  Martijn
>  >
>  >  --
>  >  Buy Wicket in Action: http://manning.com/dashorst
>  >  Apache Wicket 1.3.3 is released
>  >  Get it now: http://www.apache.org/dyn/closer.cgi/wicket/1.3.3
>  >
>

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