On Thu, Jun 26 2025 at 09:37:37 AM +02:00:00, Dominik 'Rathann' Mierzejewski via devel <devel@lists.fedoraproject.org> wrote:
It is not. There are tons of Linux-native games, e.g. from GOG (gog.com)
that people like myself have purchased and want to play. Many of them
were built as 32-bit x86 only and use an old build of the Unity Engine.
For example, ABC Murders has the following direct i686 requirements:

Proprietary software with too many host dependencies is a ticking time bomb. It's going to break eventually no matter what we do, and it's probably not worth spending too much time to worry about? Notably, *both* of your examples are already impossible because you can't install glib2.i686 on an x86_64 system anymore due to https://bugzilla.redhat.com/show_bug.cgi?id=2258600. This is theoretically fixable, if somebody wanted to attempt to fix it, but it indicates that nobody is currently using software that depends on glib2.i686.

Adobe AIR has an additional challenge besides the glib2.i686 dependency: you say it has a direct requirement on libxml2. If that's true, then bad news: libxml2 just bumped its ABI version. I guess you could try creating a libxml2 compat package to keep old proprietary software working, so it's not an insurmountable challenge, but beware the CVE burden for libxml2 package is considerable and it will become much harder to maintain over time, so it's not a good idea to do so.

Michael


--
_______________________________________________
devel mailing list -- devel@lists.fedoraproject.org
To unsubscribe send an email to devel-le...@lists.fedoraproject.org
Fedora Code of Conduct: 
https://docs.fedoraproject.org/en-US/project/code-of-conduct/
List Guidelines: https://fedoraproject.org/wiki/Mailing_list_guidelines
List Archives: 
https://lists.fedoraproject.org/archives/list/devel@lists.fedoraproject.org
Do not reply to spam, report it: 
https://pagure.io/fedora-infrastructure/new_issue

Reply via email to