The problem is that the work that was done didn't produce anything. The whole thing was supposed to be a big wrapper around objc libraries, which turned into a "oh hey let's just use this other linux library!" thing.
Ofri and you did put in a lot of work, but in the end it wasn't a lot of work that produced very much in a way of making the project viable, which is essentially why the project failed. On Tue, Jan 11, 2011 at 5:43 PM, David Smith <catfish....@gmail.com> wrote: > That's not true. Ofri (and to a lesser extent me) wrote quite a bit of > code, and had some interesting stuff working. The project stopped > because Ofri burned out from working too hard on it for a whole year. > > David > > On Tue, Jan 11, 2011 at 3:39 PM, Christopher Forsythe <ch...@growl.info> > wrote: >> Chatkit was indeed a separate short lived project. Essentially it >> started off with a lot of planning, and then some people wanted to >> depend on pre-existing libraries. Not a lot of real work was done, >> which is why the project eventually stopped. >> >> Chris >> >> On Tue, Jan 11, 2011 at 5:32 PM, BJ Homer <bjho...@gmail.com> wrote: >>> </lurk> >>> While we're talking about crazy ideas, I know there was a project called >>> ChatKit a while ago. As I understood it, it was essentially going to >>> implement the various IM protocols in Obj-C and provide a simple Obj-C API >>> for them. (I believe Adium developers were involved in it, so please correct >>> me if I'm wrong.) If that's the case… well, would anyone have interest in >>> resurrecting that project? If libpurple is the dependency dependency that >>> prohibits inclusion in the Mac App Store, is it worth investigating >>> replacing it? >>> I acknowledge that this wouldn't be a quick solution; petitioning Apple to >>> make the App Store licensing terms GPL-compatible in the meantime is not a >>> bad option. But if that doesn't happen… well, how badly do people want Adium >>> to be on the Mac App Store? If a framework like ChatKit were the only >>> option, is there enough interest in the Mac App Store to explore that option >>> again? >>> I'd be willing to help. I've been needing a good open source project to work >>> on for a while. >>> -BJ >>> >>> On Tue, Jan 11, 2011 at 4:16 PM, Zachary West <z...@adium.im> wrote: >>>> >>>> On Tue, Jan 11, 2011 at 18:08, Christopher Forsythe <ch...@growl.info> >>>> wrote: >>>>> >>>>> On Tue, Jan 11, 2011 at 5:03 PM, Stephen Holt <sh...@adium.im> wrote: >>>>> > >>>>> > On Jan 11, 2011, at 2:59 PM, Christopher Forsythe wrote: >>>>> > >>>>> >> Can any of the libraries be taken out of adium in order to reduce this >>>>> >> number? >>>>> > >>>>> > >>>>> > libglib is the big one, and no - libpurple depends on libglib. >>>>> > >>>>> > >>>>> >>>>> That's fine, I'd just need to start preparing to find all of these >>>>> people and making a list. >>>>> >>>>> Do we know what kind of permission we'd need to ask for? Is something >>>>> like this adequate? "hey, we want make adium easier to download for >>>>> users, and we have to do x, y, and z to do that. We need your >>>>> permission in order to do that. Is it ok?" >>>>> >>>>> Is the intention to put Adium in the store for free or for sale? >>>>> >>>> >>>> This isn't going to happen, there's a huge amount of people who have >>>> contributed to the projects. If even only one of them isn't contactable or >>>> reachable it's gone. We basically need to relicense a core set of GPL >>>> libraries and that isn't going to happen. >>>> It would be free. >>>> I'm going to write a blogpost and hopefully have our users spam Apple with >>>> complaints. Not much more we can do. >>>> Zac >>> >> >> > >