salsaman wrote:
Dan Williams wrote:
We run a 1200x900 framebuffer. You also need EXA acceleration memory
and more memory for RandR rotation. Moving to 24-bit would mean the
loss of an additional 6MB of system memory on top of the existing 4 or 6
we already lose to framebuffer.
Please tell me you at least support YUV hardware scaling using SDL ?
Otherwise the framerates from LiVES in fullscreen mode will be
abyssmal - trying to get GDK to resize an image to 1200x900 and then
converting from 888 to 565 on a slow CPU will probaly result in about
1 fps (or less...)
This is not the video editing workstation you seek.
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