Am 29.11.2012 15:38, schrieb Dan Carpenter:
> We changed the sizeof() statements in 429ccf058b "staging:panel: Fixed
> coding conventions." so that they could fit inside the 80 character
> line limit. Unfortunately, the new sizeof() statements are a smaller
> size. This reverts it.
>
> There isn't a nice way to stay within the 80 character limit without
> a re-work so I've gone over.
>
> Signed-off-by: Dan Carpenter <[email protected]>
> ---
> Untested. The ->u.kbd.press_str and friends are funny data types. I'm
> not sure how this code, works but the stuff we have is wrong and I've
> reverted it back to the original.
>
> diff --git a/drivers/staging/panel/panel.c b/drivers/staging/panel/panel.c
> index d9fec5b..dca42ce 100644
> --- a/drivers/staging/panel/panel.c
> +++ b/drivers/staging/panel/panel.c
> @@ -1758,7 +1758,7 @@ static inline int input_state_high(struct logical_input
> *input)
> char *press_str = input->u.kbd.press_str;
> if (press_str[0])
> keypad_send_key(press_str,
> - sizeof(press_str));
> +
> sizeof(input->u.kbd.press_str));
> }
yep, this looks like the original intention.
NTL i would like to question the use of press_str and friends.
Moving the if (press_str[0]) into keypad_send_key() seems
more sensible.
just my two cents,
re,
wh
>
> if (input->u.kbd.repeat_str[0]) {
> @@ -1766,7 +1766,7 @@ static inline int input_state_high(struct logical_input
> *input)
> if (input->high_timer >= KEYPAD_REP_START) {
> input->high_timer -= KEYPAD_REP_DELAY;
> keypad_send_key(repeat_str,
> - sizeof(repeat_str));
> +
> sizeof(input->u.kbd.repeat_str));
> }
> /* we will need to come back here soon */
> inputs_stable = 0;
> @@ -1805,7 +1805,7 @@ static inline void input_state_falling(struct
> logical_input *input)
> if (input->high_timer >= KEYPAD_REP_START)
> input->high_timer -= KEYPAD_REP_DELAY;
> keypad_send_key(repeat_str,
> - sizeof(repeat_str));
> +
> sizeof(input->u.kbd.repeat_str));
> /* we will need to come back here soon */
> inputs_stable = 0;
> }
> @@ -1824,7 +1824,7 @@ static inline void input_state_falling(struct
> logical_input *input)
> char *release_str = input->u.kbd.release_str;
> if (release_str[0])
> keypad_send_key(release_str,
> - sizeof(release_str));
> +
> sizeof(input->u.kbd.release_str));
> }
>
> input->state = INPUT_ST_LOW;
> --
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>
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