Kevin Fenzi wrote:
> Ideally things would just be more resistant to being able to make the
> mistakes in the first place, but sometimes thats not easy to do.

As far as I can see, things are quite resistant already considering that the 
gating has blocked this from going into Rawhide. :-)

If this kind of errors is not what Rawhide gating is designed to prevent, 
then what is it for? Just being that annoying thing that makes it harder to 
get builds into Rawhide? ;-)

        Kevin Kofler

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