Samuel Klein wrote:
>
> A serious review of Doom [fast, well-programmed, modularly-skinned,
> open source] in line with educational goals would not be wasted -- my
> guess is that with some art and music and sound effort, and some AI
> tweaks, one could use its engine and most of its levels to produce a
> world-class educational game that teaches about 2.5-d motion, careful
> control, and  with no hint of violence.
>   

http://www.snopes.com/humor/nonsense/kangaroo.asp


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