Thanks, Chris. And thanks to Ties, Bryan, Noah, and all for sharing their coments -- please use this effort to build a great set of guidelines for what makes a good activity. This is as good a place as any to reiterate the need for overall guidelines for what makes for a good or even a great activity... and to add better structure to the activities pages, with a page for the best activities and one for public review.
A serious review of Doom [fast, well-programmed, modularly-skinned, open source] in line with educational goals would not be wasted -- my guess is that with some art and music and sound effort, and some AI tweaks, one could use its engine and most of its levels to produce a world-class educational game that teaches about 2.5-d motion, careful control, and with no hint of violence. Please see [[Activity guidelines]] on the wiki, seeded with Walter's comments from October and a few more recent discussions, and update them with your own contributions and thoughts. One thing is certain : [[Activities]] is too long, and includes many things we would not recommend others download or try out, for a variety of reasons. Cheers, SJ 2008/1/17 Bennett Todd <[EMAIL PROTECTED]>: > Thank you! > > 2008-01-17T19:02:27 Chris Hager: > > I feel strongly, that there should be a community discussion, *before* > > removing anything from [[Activities]]. And if something is/should be > > removed: > > > > 1. We should write up some Activity-Guidelines > > Those address my concerns. > > -Bennett > > _______________________________________________ > Devel mailing list > [email protected] > http://lists.laptop.org/listinfo/devel > > _______________________________________________ Devel mailing list [email protected] http://lists.laptop.org/listinfo/devel
