Can you take some video of it and post some examples?

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On Oct 29, 2011, at 11:48 AM, Werner Almesberger <[email protected]> wrote:

> You haven't really seen what M1 really can do if you haven't used it
> with some MIDI controls.
> 
> Here's how it's done:
> 
> - first, you need some MIDI controller. For now, it has to be one
>  that has the old-style MIDI connectors, not USB-MIDI. I used a
>  Korg Kaossilator Pro.
> 
> - next, you need to define which of the controller functions you
>  want to map to variables for your patch. This is done in the M1's
>  control panel, Interfaces > MIDI > Controller mapping.
> 
>  "midi1" through "midi8" are the variables you can set. The value
>  on the right side is the controller number. E.g., in for my
>  Kaossilator, I assigned
> 
>  midi1 12    (touch pad, X axis)
>  midi2 13    (touch pad, Y axis)
>  midi3 91    (gate arpeggiator slider)
>  midi4 94    (program volume knob)
> 
>  This is for using the Kaossilator both as an instrument and as a
>  MIDI controller. If I had switched it to be only a controller, I
>  would have had more controls to play with and some of the numbers
>  would have changed.
> 
> - you can now use Patches > Variable monitor to see how the controls
>  affect the midi1 ... midi4 variables. Each gets assigned a value
>  between 0 to 1, corresponding to the setting of the control. (MIDI
>  transmits values from 0 to 127.)
> 
> - finally, you need to modify a patch to use the MIDI variables.
>  I took a simple one, "Geiss - Tornado", and made the following
>  tweaks:
> 
>  1) per_frame=t=time+midi2*100;
> 
>     and then changed all the wave_<color> settings to use "t"
>     instead of "time". This way, I can modulate the color by moving
>     along the Y axis on the pad.
> 
>  2) per_frame=rot=midi1*2;
> 
>     I put this after the last assignment to "rot", effectively
>     overriding it. Now rotation is entirely under my control, with
>     no rotation when touching the pad on the left edge, and rapid
>     spinning on the right edge.
> 
>  3) per_frame=move_x=0.5+midi3/5;
> 
>     This controls the distance of the point being drawn from the
>     center. With rotation, this becomes the radius at which things
>     appear. I assigned it to the slider.
> 
>  4) per_frame=zoom=0.9+midi4/5;
> 
>     This controls how quickly we "travel into" the image. I
>     assigned it to the volume knob.
> 
>  Don't forget to save under /ssd/ :)
> 
> Next, hours fly past, exploring the interactions ...
> 
> - Werner
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