YOU RULE!!! This is great stuff Sebastien! This made my week! What are
you thinking about GUI elements?

On Thu, Nov 24, 2011 at 7:21 AM, Sébastien Bourdeauducq
<[email protected]> wrote:
> Hi,
>
> I have implemented image support in Flickernoise. It's now in git head.
>
> Images in patches are controlled with the following parameters:
> * imagefileN: Defines the image file associated with image N. Can be a 24bpp
> PNG or a JPG file.
> * imageN_a: Defines the opacity of image N (0-1, default 0).
> * imageN_x, imageN_y: Defines the coordinates of the center of image N (0-1,
> default 0.5)
> * imageN_zoom: Defines the zoom of image N. < 1 zoom out, > 1 zoom in, 1 no
> zoom. Default 1.
>
> Except for imagefileN, all parameters can be used in per-frame equations. A
> patch can have up to 2 images, N=1 and N=2.

Is that arbitrary limit or some resource limitation?

I guess if want a sequence of images can just have a simple patch with
diff. image in each patch an advance through each patch to change
images. BTW, and this is a lack of understanding on my part, how can
one control the transitions between images?

Cheers

Jon




-- 
Jon Phillips 王✳爻气 http://fabricatorz.com ✳ skype: kidproto ✳ irc: rejon
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