Hi David,

Currently max_peer_links are first come first serve. An algorithm for
maintaining best n peer links would be desirable.

Thanks,
Thomas
On Wed, Jan 18, 2012 at 10:39 AM, David Fulgham
<[email protected]> wrote:
> Quick confirmation regarding mesh_max_peer_links.
>
>   If I set this to an arbitrary value say 4.  will this limit the number of
> peer links on anything other than first come first serve?  i.e. will my 4
> peer links be my best 4 links by quality, speed, etc. Or will they just be
> the first 4 links that it happens to recv beacons for?  If the latter is the
> case this might not be good, as my nodes often have multiple peer links
> established well below what is usable (ie.  -90dBm and lower)
>
>
>>
>
> David Fulgham
>
> On Tue, Jan 17, 2012 at 10:42 PM, Yeoh Chun-Yeow <[email protected]>
> wrote:
>>
>> Hi, David
>>
>> This patch prevents your fixed nodes forwarding the traffic via mobile
>> nodes, such as:
>>
>> fixed node ---> mesh node 1 ---> mesh node 2
>> fixed node 1 ---> mesh node ---> fixed node 2
>>
>> when you set "iw mesh0 set mesh_param mesh_forwarding 0" in your mobile
>> nodes. But you mobile nodes still can create many plinks with the
>> neighboring nodes as long as it can reach them via single-hop.
>>
>> My purpose of this patch is to save power in the smart devices or mobile
>> phones that would like to join the mesh network but not to participate in
>> forwarding the traffic, creating a selfish node :(.
>>
>> As Thomas pointed out before, set mesh_max_peer_links to 1 with iw, could
>> ensure only one plink is established for your mobile nodes.
>>
>> Perhaps, you can combine these two and give it a try. See whether it helps
>> .
>>
>> Thanks
>>
>> Regards,
>> Chun-Yeow
>>
>>
>> On Wed, Jan 18, 2012 at 3:51 AM, David Fulgham <[email protected]>
>> wrote:
>>>
>>> I've was playing with mobile nodes a while ago (i.e. a mesh node in a
>>> couple cars, driving through our network of 28 fixed outdoor nodes.) and I
>>> noticed that the fixed nodes would often establish peer links with the
>>> mobile nodes, and forward multi-hop traffic through them.  This would
>>> disrupt the regular established fixed node behavior and cause timeouts
>>> and/or increased latency when the mobile node moved in and out of range.
>>>  Not to mention the extra management traffic this caused.
>>>
>>> I'm hoping that this feature would be useful in this situation, i.e.
>>> disabling mesh_forwarding on the mobile nodes would keep the fixed nodes
>>> from trying to forward traffic through these mobile nodes in the vehicles.
>>>
>>> Let me know your thoughts.
>>>
>>> David Fulgham
>>>
>
>
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