On Wed, 2013-05-29 at 21:52 +0200, Johannes Berg wrote:
> > atomic_inc(&sdata->u.mesh.estab_plinks);
> > - return mesh_accept_plinks_update(sdata);
> > + mesh_accept_plinks_update(sdata);
> > + return BSS_CHANGED_BEACON;
>
> These changes seem odd to me, why doesn't mesh_accept_plinks_update()
> just return the change value then?
Oh wait, n/m, but shouldn't you have something like
return mesh_accept_...(...) | BSS_CHANGED_BEACON;
?
johannes
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