On Wed, 2013-05-29 at 21:52 +0200, Johannes Berg wrote:

> >     atomic_inc(&sdata->u.mesh.estab_plinks);
> > -   return mesh_accept_plinks_update(sdata);
> > +   mesh_accept_plinks_update(sdata);
> > +   return BSS_CHANGED_BEACON;
> 
> These changes seem odd to me, why doesn't mesh_accept_plinks_update()
> just return the change value then?

Oh wait, n/m, but shouldn't you have something like

        return mesh_accept_...(...) | BSS_CHANGED_BEACON;

?

johannes

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