When running from Qt Creator the locale is always C, when clicking the app
button on the emulator then the locale is right. I also run my app from the
emulator through ssh with something like : LC_ALL="fr_FR.UTF-8" my_app to
test different locales.


On Sun, Jan 12, 2014 at 12:20 PM, Unai IRIGOYEN <u.irigo...@gmail.com>wrote:

> Ok, I'm replying to myself here and for reference in case someone else is
> disappointed. I launched the app from Jolla's app menu and found out it was
> translated so in fact this only happens when running from QtCreator.
> --
>
> Unai IRIGOYEN
>
> Le dimanche 12 janvier 2014 17:54:50, vous avez écrit :
> > I followed those steps to try to fix my app translations but
> > QLocale::system() still returns "C". Am I the only one in this case?
> > I'm running my app on Jolla so it's not a problem with emulator.
> >
> > > you can use any /usr/share/appname location. use qm file with
> > > QTranslator and install translator to QGuiApplication
> > >
> > > qsTr is enough
> > >
> > > you can use LC_ALL
> > >
> > > On 03.01.2014 02:26, Franck Routier (perso) wrote:
> > > > -----BEGIN PGP SIGNED MESSAGE-----
> > > > Hash: SHA1
> > > >
> > > > Ok, now I have .ts file, I did translate the strings, and produced
> the
> > > > .qm file.
> > > >
> > > > So my next questions are:
> > > > 1) how do I include the qm file in the rpm ? Should I put it in a
> > > > specific directory, or directly in /usr/share/MyApp ?
> > > >
> > > > 2) is there something special I need to do in my app to trigger the
> > > > magic, or is using qsTr() in the qml files sufficient to to make it
> > > > happen ?
> > > >
> > > > 3) Is there a way I can test if it is working from within the SDK (I
> > > > did not receive my device yet...) ? Should I ssh into the emulator
> and
> > > > play with LC_ALL, or is there another way ?
> > > >
> > > > Thanks in advance,
> > > >
> > > > Franck
> > > >
> > > > Le 02/01/2014 21:02, Andrey Kozhevnikov a écrit :
> > > >> for directly use lupdare/lrelease you need to chroot to target
> > > >> (inside VM):
> > > >>
> > > >> sb2 -t SailfishOS-armv7hl -s sdk-install
> > > >>
> > > >> On 03.01.2014 02:00, Franck Routier (perso) wrote: I finally used
> > > >> the lupdate binary found in the Harmattan SDK somewhere on my hard
> > > >> disk.
> > > >>
> > > >> Also, to make it process qml files, I used this trick
> > > >> (https://developer.nokia.com/Community/Wiki/Lupdate_with_qml_files
> ),
> > > >
> > > > which consists in listing the qml files this way in the .pro file:
> > > >> evil_hack_to_fool_lupdate { SOURCES += \ qml/Splash.qml \
> > > >> qml/Login.qml \ ... }
> > > >>
> > > >> Notice that running lupdate with a ts.list file as Andrey
> > > >> suggested failed with a message telling me the files had a "no
> > > >> recognized extension."
> > > >>
> > > >> Ok, this did the trick for now, but I'm still wondering how this
> > > >> is supposed to work from within the SailfishOS SDK...
> > > >>
> > > >> Best regards,
> > > >>
> > > >> Franck
> > > >>
> > > >> Le 02/01/2014 19:11, Andrey Kozhevnikov a écrit :
> > > >>>>> i'm always using self-created ts.list text file with list of
> > > >>>>> paths to files contains strings
> > > >>>>>
> > > >>>>> and my lupdate syntax:
> > > >>>>>
> > > >>>>> lupdate -verbose -ts languages/en_US.ts @ts.list
> > > >>>>>
> > > >>>>> On 02.01.2014 23:44, Franck Routier (perso) wrote:
> > > >>>>>> Le 02/01/2014 18:37, Andrey Kozhevnikov a écrit :
> > > >>>>>>> its inside build machine. qmake will run lupdate/lrelease
> > > >>>>>>> from internal path.
> > > >>>>>>
> > > >>>>>> Ok, I understand. So I have to start the MerSDK virtual
> > > >>>>>> machine for lupdate to work.
> > > >>>>>>
> > > >>>>>> Then, shouldn't it generate some .ts file in my project ?
> > > >>>>>> (its the first time I use QT Linguist, still learning,
> > > >>>>>> thanks for your patience)
> > > >>>>>>
> > > >>>>>>
> > > >>>>>> Regards, Franck
> > > >>>>>> _______________________________________________
> > > >>>>>> SailfishOS.org Devel mailing list
> > > >>>>>
> > > >>>>> _______________________________________________
> > > >>>>> SailfishOS.org Devel mailing list
> > > >>>
> > > >>> _______________________________________________ SailfishOS.org
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> > > >>
> > > >> _______________________________________________ SailfishOS.org
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