Hi,

On 01/26/15 22:46, Hauke Petersen wrote:
I'm too tired to really think through it, but how does this fit in when
keeping parts more close to the hardware proprietary? Say I don't want
to publish my device driver, and maybe I don't want to share my
pin-mapping?

Well, if your device driver compiles into object files, there's no difference to any "application" code. It doesn't matter if you recompile the rest of the code and relink. What pin mapping your driver uses doesn't matter, either.

If you have to change core RIOT's linkerscript or board defines, you are changing LGPLed code and have to share those changes to be LGPL compliant.

Kaspar
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