I realize this probably isn't the preferred way to do it in the long run, but there is a basic XTransparency (might be called XOpacity) extension in the Xdirectfb cvs tree for setting the opacity level for windows. there was even a patch for metacity (or maybe sawfish) posted on the directfb development list. But for those that are interested, it might be a quick fix for the time being, until the "proper" method is hashed out.
Alex --- Thomas Winischhofer <[EMAIL PROTECTED]> wrote: > Alan Hourihane wrote: > > On Sun, Aug 10, 2003 at 02:27:13PM +1000, Carsten Haitzler wrote: > > > >>Would I be correct in the assumption that the only accelerated path > for xrender > >>is the identity transform (1:1 scale)? all other transforms are > done in > >>software? (my initial tests here with xfree86 4.3.0 & nvidia's > latest drivers > >>(as of about a month ago) seem to indicate as much...) (and yes... > my drivers > >>are using acceleration... GL definitely is). ? > > > > > > No. About 99% of the drivers don't have any xrender acceleration. I > think > > only the mga driver does. Although looking furthur the sis has > some, but > > it seems disabled, > > It's disabled because it doesn't work as Render. SiS hardware only > supports one alpha per operation (and not per pixel). I kept the code > > within "#if 0"s for possibly upcoming XAA transparency support. > > Thomas > __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com _______________________________________________ Devel mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/devel
