On Sun, 2003-12-07 at 02:27, Andreas Allacher wrote: > Hi, > > I have tried your latest Snapshot and have a problem using the > SIS-DRI-Driver at WineX if it comes to Direct3D games OpenGL games work > perfect also DirectDraw... > BUT as said Direct3D games lock-up (only mouse works still) before I get > shown anything the same is for the videos in the game this all worked > perfect with the old SIS-Driver but there I had the problem that in any > game if DRI was used - I got a lock-up, even TuxRacers > > Could you please look into that and tell me if the next release will fix > this problem could you also maybe tell me what could have been the problem > with the old SIS-Driver?
I'm having a hard time parsing you here. So with the old driver all games caused a lockup but with the new driver only D3D games in WineX do? I can't say I expect to be able to do much with that report, as requiring WineX and windows games makes it difficult to reproduce. Small, open-source demos are the best to point out issues. In particular, I've been shown a demo of fog problems that I haven't been able to fix yet, but that's just a rendering problem, not hangs. However, I haven't made a patch of the last fixes I made to SiS after the merge from DRI to XFree86, so there may be unresolved issues in XFree86 still. > One other thing: with glxinfo I got about 375 FPS with the old driver with > the new I get around 200FPS is it still that fast as the old but only > glxinfo detects it wrong?. I don't remember at this point any decisions I made that would cause significant slowdowns. (I assume you are talking about glxgears here) -- Eric Anholt [EMAIL PROTECTED] http://people.freebsd.org/~anholt/ [EMAIL PROTECTED] _______________________________________________ Devel mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/devel
