On Sun, 2003-12-07 at 02:27, Andreas Allacher wrote:
> Hi,
> 
> I have tried your latest Snapshot and have a problem using the
> SIS-DRI-Driver at WineX if it comes to Direct3D games OpenGL games work
> perfect also DirectDraw...
> BUT as said Direct3D games lock-up (only mouse works still) before I get
> shown anything  the same is for the videos in the game this all worked
> perfect with the old SIS-Driver  but there I had the problem that in any
> game  if DRI was used - I got a lock-up, even TuxRacers
> 
> Could you please look into that  and tell me if the next release will fix
> this problem  could you also maybe tell me what could have been the problem
> with the old SIS-Driver?

I'm having a hard time parsing you here.  So with the old driver all
games caused a lockup but with the new driver only D3D games in WineX
do?  I can't say I expect to be able to do much with that report, as
requiring WineX and windows games makes it difficult to reproduce. 
Small, open-source demos are the best to point out issues.  In
particular, I've been shown a demo of fog problems that I haven't been
able to fix yet, but that's just a rendering problem, not hangs.

However, I haven't made a patch of the last fixes I made to SiS after
the merge from DRI to XFree86, so there may be unresolved issues in
XFree86 still.

> One other thing: with glxinfo I got about 375 FPS with the old driver with
> the new I get around 200FPS  is it still that fast as the old  but only
> glxinfo detects it wrong?.

I don't remember at this point any decisions I made that would cause
significant slowdowns.  (I assume you are talking about glxgears here)

-- 
Eric Anholt                                [EMAIL PROTECTED]          
http://people.freebsd.org/~anholt/         [EMAIL PROTECTED]


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