Hello, since the sunffb driver doesn't support the XRender extension but the graphics processor supports alpha blending and a few other nice tricks I've been poking around a bit to add this sort of functionality. The problem seems to be that sunffb doesn't use xaa or the standard framebuffer manager. so I couldn't get the included render code to work. So my questions are: - is there a text somewhere describing how to add xrender functionality to a driver without using fbPictureInit() ? - is there some more comprehensive ffb documentation available somewhere? I think I know how alpha blending and so on is supposed to work ( from reading the mesa driver source ) but there are still a few more questions.
have fun Michael
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