Nico Klasens <[EMAIL PROTECTED]> wrote:
> The bridge should just be an entry point to the mmbase engine. The
> outside world has to go through the bridge to interact with the engine.
> The bridge will protect the engine for malicious use. The engine should
> be responsible of managing the objects, builders, modules and other cool
> stuff. The interfaces of the bridge do not cover all the functionality
> and they should not. At least that is how I see it. 


Yes, of course. But I would really like to see the 'core' to be more
bridge-like. Now you have to learn a complete new, and not very friendly,
language if you want to add e.g. new functionality to a builder (extending
MMObjectBuilder), which is a rather normal thing to do. I'd very welcome a
nicer way to do this, and one of the first things which would come in mind
is a core implementing bridge (or core and bridge implementing the same
sub-interfaces).


 Michiel

-- 
Michiel Meeuwissen 
Mediapark C101 Hilversum  
+31 (0)35 6772979
nl_NL, eo, en_US
mihxil'
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