On 12/30/11 10:26 PM, "ext Thiago Macieira" <[email protected]> wrote:
>On Thursday, 29 de December de 2011 15.16.19, [email protected] >wrote: >> Hi Thiago, >> >> > I can get started, but I need to know: how is this code tested? How >>can I >> > verify that things are working? >> The best way to test this is to run the lancelot autotests to verify >>that >> the output of the raster engine is the same before and after. The code >>for >> the baseline server is in Qt, but the baselines we are currently using >> inside Nokia are not (for lack of public infrastructure I guess) so >>you'll >> have to generate your own baseline (before the patch) and then test it >> (after the patch). The tests are located here: >> >> qtbase/tests/auto/other/lancelot >> >> the baselineserver is here: >> >> qtbase/tests/baselineserver >> >> The draw helpers are mostly used in blending code so these lancelot >>tests >> (eg: porter_duff.qps) probably offer the best coverage in this area. > >Thanks Jason > >I'll run the regression tests next year. > >Are there benchmarks for this code? After my work of yesterday and today, >we've got a full set of draw helpers compiled with AVX, so I'd like to >give it >a go on my Sandy Bridge laptop. > >I'd also like to compare the previous SSE2 to the current SSE2 code. There's unfortunately nothing complete. Some benchmarks are in tests/benchmarks/gui/painting, but I'm not sure they cover these. Cheers, Lars _______________________________________________ Development mailing list [email protected] http://lists.qt-project.org/mailman/listinfo/development
