Hi, I've become amazed by the ease of use, flexibility and features in Qt3D, so first of all I want to thank all of you who have contributed to Qt and Qt3D.
Secondly, I was missing a stereo option for the default QML Viewport element, and decided to have a look at the implementation in QGLView to see if I could port that to the QML Viewport element. Luckily this was quite easy (thanks to Qt3D being well designed) and I have uploaded the resulting StereoViewport element to a GitHub repository: https://github.com/dragly/stereoviewport This should compile with Qt5.1.1 and the latest master branch of Qt3D. Now, I'm wondering if this feature should be a part of the original Viewport element. Should I contribute this into the main Qt3D repository? If so, what steps should I take before doing this, apart from those listed in the Qt Contributing Guidelines? I'm for instance not sure if I might have introduced some bugs or damaged any features of the original Viewport element. How should I verify that I haven't done so? By the way, my StereoViewport class is almost exactly the same as the traditional Viewport class, so if you want to port this back to Viewport, just search/replace StereoViewport with Viewport in the stereoviewport.cpp and stereoviewport.h files and you should be good to go. The rest of the files in the repository are just copies of private files already in Qt3D that I needed to compile. Best regards, Svenn-Arne Dragly _______________________________________________ Development mailing list Development@qt-project.org http://lists.qt-project.org/mailman/listinfo/development