> On Behalf Of Sean Harmer > > On 27/02/2014 15:42, Friedemann Kleint wrote: >> Hi, >> >> the intention was here to pave to way for a software renderer for >> platforms that have no GL at all (virtual machines, remote logins, >> etc, see https://bugreports.qt-project.org/browse/QTBUG-36091 ). > > Is this not trying to solve the problem at the wrong level? This > sounds like it would be better resolved as a system > configuration/deployment approach by having those systems use mesa's > llvmpipe opengl32.dll as the OpenGL implementation rather than trying > to solve it from within Qt itself. Yes - ideally, this should be resolved as a system deployment approach, but the corporation that controls the system (Microsoft) have little interest in deploying opengl drivers to the system.
I therefore don't think this can be resolved as a system deployment approach, since ANGLE/llvmpipe is not part of the OS graphics stack on windows. When I install a new graphics card (or even just upgrade the graphics card driver), I expect that the software on the system will automatically take advantage of its new capabilities next time it is started. Jan Arve _______________________________________________ Development mailing list Development@qt-project.org http://lists.qt-project.org/mailman/listinfo/development