Hi Jim,

Could you be forgetting to QSGNode::markDirty() the node when you change it, by 
any chance? 

cheers,
Gunnar

On 31 Mar 2014, at 18:15, Jim Hodapp <[email protected]> wrote:

> I am developing a child implementation of QSGVideoNode that gets fed data via 
> EGL texture streaming from a hardware decoder. This has been working 
> perfectly well on Qt 5.0, but trying the exact same code does not work 
> correctly on Qt 5.2. On 5.2, I only see anything get rendered when I create 
> some kind of event in my QML application, such as clicking/tapping on my app 
> window while video playback is occurring. And when I do that, I only get 1 
> frame per click/tap. My question is, why would this be occurring on 5.2 and 
> is there some fundamental change in 5.2 that I need to take into account?
> 
> Thanks,
> 
> Jim
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