Hi Jim, Could you be forgetting to QSGNode::markDirty() the node when you change it, by any chance?
cheers, Gunnar On 31 Mar 2014, at 18:15, Jim Hodapp <[email protected]> wrote: > I am developing a child implementation of QSGVideoNode that gets fed data via > EGL texture streaming from a hardware decoder. This has been working > perfectly well on Qt 5.0, but trying the exact same code does not work > correctly on Qt 5.2. On 5.2, I only see anything get rendered when I create > some kind of event in my QML application, such as clicking/tapping on my app > window while video playback is occurring. And when I do that, I only get 1 > frame per click/tap. My question is, why would this be occurring on 5.2 and > is there some fundamental change in 5.2 that I need to take into account? > > Thanks, > > Jim > _______________________________________________ > Development mailing list > [email protected] > http://lists.qt-project.org/mailman/listinfo/development _______________________________________________ Development mailing list [email protected] http://lists.qt-project.org/mailman/listinfo/development
