Hi, I'm trying to use Qt Quick for generation image sequence for video broadcasting. To do that I need to update Qt Quick scene animations with frame rate of the output video. I tried to create class derived from QAnimationDriver and overload the QAnimationDriver::advance method which calls QUnifiedTimer::updateAnimationTimers to control current time of animations. The problem is that QUnifiedTimer::updateAnimationTimers method is called from other places avoiding my AnimationDriver (for example when a new animation is started). As result, animations are updated with incorrect time.
Here is a link to my test code: https://dl.dropboxusercontent.com/u/25159021/animation_driver_test.zip There is the Qt Quick scene with a button and some animated objects. Moving the mouse cursor over the button leads to jerking of animations. Thanks in advance, Timur
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