Sorry for re-open this topic, but as someone else already pointed out, what do you think about the Unreal engine guys to abandon the unreal script which was used until now for many years ? To quote some comments: "In the past, gameplay code existed in UnrealScript. UnrealScript is the scripting language which forms the core of current community mods, and much of the gameplay code of all previous Unreal Engine titles. However, UnrealScript is being removed. In its place, the engine will be 100% C++, and highly optimized."
Also I'm curios why Android xml files are good for design the UI, but "old" QtDesigner ui (xml) files seems to be deprecated in favor of qml. Best regards, Marius _______________________________________________ Development mailing list [email protected] http://lists.qt-project.org/mailman/listinfo/development
