Hi,

As part of Lars’s blog post some of you may have noticed that a new module 
called QtCanvas3D became available at https://qt.gitorious.org/qt/qtcanvas3d

QtCanvas3D module is a lightweight implementation of a QML canvas component 
that allows you to get a 3D context object that you can then use to call WebGL 
like API from Qt QML JavaScript code. Included examples and documentation 
should help you get started, just be aware that prior knowledge of similar APIs 
e.g. OpenGL ES or WebGL is of great help in understanding how the API works.

While the API implementation should be complete and should run on all desktop 
systems, the module is still of preview quality as it relies on non-conformant 
and slow TypedArray implementation. Also we need to test it more on different 
systems, especially embedded and mobile devices.

Feel free to download, kick the tires and contribute in case you find something 
missing or not working.

Regards,
Pasi Keränen




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