yay! :)

On 20 Aug 2014, at 15:27, Keränen Pasi <pasi.kera...@digia.com> wrote:

> Hi,
> 
> As part of Lars’s blog post some of you may have noticed that a new module 
> called QtCanvas3D became available at https://qt.gitorious.org/qt/qtcanvas3d 
> 
> QtCanvas3D module is a lightweight implementation of a QML canvas component 
> that allows you to get a 3D context object that you can then use to call 
> WebGL like API from Qt QML JavaScript code. Included examples and 
> documentation should help you get started, just be aware that prior knowledge 
> of similar APIs e.g. OpenGL ES or WebGL is of great help in understanding how 
> the API works.
> 
> While the API implementation should be complete and should run on all desktop 
> systems, the module is still of preview quality as it relies on 
> non-conformant and slow TypedArray implementation. Also we need to test it 
> more on different systems, especially embedded and mobile devices.
> 
> Feel free to download, kick the tires and contribute in case you find 
> something missing or not working.
> 
> Regards,
> Pasi Keränen
> 
> 
> 
> 
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