Hi, 2014-09-25 17:12 GMT+04:00 Andreas Hartmetz <[email protected]>:
> Hello, > > we have a customer who is interested (among possibly other font > rendering improvements) in using the same high-quality font stack on all > platforms, for which HarfBuzz-NG / FreeType is the obvious candidate. I > wonder if patches to do that would be accepted. It seems fairly > uncontroversial to me, but you never know. Of course. Feel free to add me to the reviewers list. > Note that, while FreeType is already available on Windows, it needs a > lot of polishing to look as good as on Linux. It seems like > rasterization is done by FreeType in that FreeType/Windows case, but for > shaping HarfBuzz uses input (basically glyph bounding boxes) from > Windows API, which causes things like cut-off glyphs because the two > APIs don't quite agree about the metrics. That's probably the main reason why we don't use FT on all platforms by default. > Some additional CI capacity might be required to test it on OSX - there > is a bit of a conflict insofar that it's easier to make it a compile- > time option: on OSX things are curently pretty hard-wired to CoreText, > including in HarfBuzz-NG itself, but that requires far more CPU power to > test due to the need to compile another configuration. Does anyone have > any ideas for solving this? > > Cheers, > Andreas > > -- > Andreas Hartmetz | [email protected] | Software Engineer > KDAB (Deutschland) GmbH&Co KG, a KDAB Group company > Tel. Germany +49-30-521325470, Sweden (HQ) +46-563-540090 > KDAB - Qt Experts - Platform-independent software solutions > _______________________________________________ > Development mailing list > [email protected] > http://lists.qt-project.org/mailman/listinfo/development > > Regards, Konstantin
_______________________________________________ Development mailing list [email protected] http://lists.qt-project.org/mailman/listinfo/development
