Thanks so much. I tried a view.resetOpenGLState and it works without crashing.
Best regards, Cartik On Mon, Dec 15, 2014 at 1:53 PM, Gunnar Sletta <[email protected]> wrote: > > Maybe try a call to QQuickWindow::resetOpenGLState() after VTK finishes. > It may be some dangling GL state that messes up for the renderer. > > cheers, > Gunnar > > On 12 Dec 2014, at 21:19, Cartik Sharma <[email protected]> wrote: > > Hello, > > I'm trying to do volumetric rendering with VTK using the > QVTKFramebufferObject class from > https://gist.github.com/nocnokneo/c3fb01bb7ecaf437f7d6 > > Essentially this is a class based on QQuickFramebufferObject and over > rides rendering with certain presets for OpenGL states. > > It works well for images and 3D objects but crashes the QSG render thread > during render calls from vtkFixedPointVolumeRayCastMapper. I need help > debugging the crash and fixing this error. (please refer crash report in > render_crash.txt) > > Best regards, > Cartik > <render_crash.txt>_______________________________________________ > Development mailing list > [email protected] > http://lists.qt-project.org/mailman/listinfo/development > > > -- "There is plenty of room at the bottom!" R. Feynman
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