On quinta-feira, 13 de julho de 2017 17:32:58 PDT Phil Bouchard wrote: > You just helped me figure something out: people want speed, right? > > - You offer a service which converts and compiles all Javascript files > for most popular architectures (i386, x86_64, ARM, MIPS, ...) > - You cache these executables on the webserver in question > - The client just downloads and caches the respective executable and > executes it in the browser
Except for the fact that no browser would ever download and execute untrusted binaries like that. The closest is Native Client (NaCl). > Because let's face it: WebGL is not going anywhere. It had the slowest > progress I have ever seen! What progress does it need? It needs to implement the OpenGL ES API. Once that is done, they don't need to do anything. All the work is in the GL drivers and GPUs. -- Thiago Macieira - thiago.macieira (AT) intel.com Software Architect - Intel Open Source Technology Center _______________________________________________ Development mailing list [email protected] http://lists.qt-project.org/mailman/listinfo/development
