On 17/04/18 13:21, Иван Комиссаров wrote:
Ok, there's another problem with QImage - ARGB64 and friends... This can be solved adding QImage::pixel64() or something like that... or use QTexture with 64bit "pixel"

And a bunch of packed formats not currently supported, and floating point channels, and compressed texture formats. I stand my point: DDS files are not meant to be handled by QImage.

What is your use case exactly for wanting this support?

Cheers,
--
Giuseppe D'Angelo | [email protected] | Senior Software Engineer
KDAB (France) S.A.S., a KDAB Group company
Tel. France +33 (0)4 90 84 08 53, http://www.kdab.com
KDAB - The Qt, C++ and OpenGL Experts

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