Hi guys, I need to create a 'static' plugin for the iOS, using qmake. A problem is that the qmake can't generate a valid XCode project file, using dependencies.
See, e.g. this bug: https://bugreports.qt.io/browse/QTBUG-71566. So, I can't use XCode to deliver my application to AppStore. Instead of using a static plugins I want to include and compile my plugins via my-plugin.pri files. But it does not work, because linking failed when I use this code: ... Q_IMPORT_PLUGIN(MyPlugin) ... with an error, like: Undefined symbols for architecture x86_64: "qt_static_plugin_BasicToolsPlugin()", referenced from: StaticBasicToolsPluginPluginInstance::StaticBasicToolsPluginPluginInstance() in main.o ld: symbol(s) not found for architecture x86_64 clang: error: linker command failed with exit code 1 (use -v to see invocation) Is any workaround to avoid this and to use a 'static' plugins in a fom of a *.pri files? BR, Denis
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