I'm not saying that at all, and sorry if I gave that impression.

The hardware guys have stated that the battery life on the Freerunner will be MUCH better, and if you look through the mailing list archives, you'll see many, many discussions about why battery life is so low on the original Neo -- it *is* a developer's phone after all -- but they still hope to have a MUCH improved battery life on the GTA02. Still, OpenMoko IS a true multitasking environment, so the device itself is busier and requires more power than a standard mobile phone.

I seem to recall someone saying there might be a hardware issue on the original Neo causing the short battery life, and that the solution (for the Neo at least) for maintaining battery life after you turn the Neo completely off is to remove the battery for ~10-20 seconds and then reinsert it.

Again, this is my own recollection of what's been on the mailing list since I joined last fall. Others on the list can give much more authoritative answers. My initial answer of a true multitasking OS was meant

Personally when I had my Neo, I only had the battery in the thing long enough to do some flash upgrades, to make a few phone calls to test out my AT&T and TMobile SIM cards, and to show it at the SCALE Linux expo here in Los Angeles back in February. Other than that, the battery was never kept in the Neo when it wasn't in use, precisely because of the power drain.

-id


Peter Rasmussen wrote:
So, what you're saying is that the platform we are using on the Neo is not fit for a mobile?


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