Dear Alexander Shishkin,

> Richard Zhao <[email protected]> writes:
> 
> Hi,
> 
> > Sometimes, the driver bindings may know what phy they use.
> > For example, when using device tree, the usb controller may have a
> > phandler pointing to usb phy.
> 
> Some comments below:
> 
> [snip]
> 
> >     ci->dev = dev;
> >     ci->udc_driver = dev->platform_data;
> > 
> > +   if (ci->udc_driver->phy)
> > +           ci->transceiver = ci->udc_driver->phy;
> > +   else
> > +           ci->global_phy = 1;
> 
> Nitpick: since it's a bool, don't you want to use "true" instead?
> 
> [snip]
> 
> > +#include <linux/usb/otg.h>
> > +
> > 
> >  struct ci13xxx;
> >  struct ci13xxx_udc_driver {
> >  
> >     const char      *name;
> >     /* offset of the capability registers */
> >     uintptr_t        capoffset;
> >     unsigned         power_budget;
> > 
> > +   struct usb_phy  *phy;
> 
> This structure is really platform information, not per-device
> instance. Consider, for example, situation when you have 2 controllers
> in one system, they'll be using the same platform structure, but they'll
> have different phys. Right?

Not really, won't you allocate separate structure for them?

> 
> Regards,
> --
> Alex

Best regards,
Marek Vasut
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