On Sun, 21 Sep 2003 15:11:45 -0700, Mike Stump wrote: > Something needs a serious redesign. freenet needs karma to be added > to it. Nodes should try and collect karma to spend to get stuff > (content) out of other nodes when they really want it. They need to > be absolute and reasonably non-forgable. Nodes for example can tell > all their neighbors what keys they have (direct and indirectly, so > there is no revealing any data store information), calculated with a > karma bid to provide that information to others. If others want a > key, they just see who bids the lowest for it contact them directly > and enter final negotiations for the information. Then can then > settle on a price, move the content and then move the karma. karma > from nodes with negative karma (nodes that have asked for more than > they have given) should wind up being worth less then karma from nodes > that have tons of it.
It may interest you to know that this idea has a patent pending on it: http://appft1.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&Sect2=HITOFF&p=1&u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&r=1&f=G&l=50&co1=AND&d=PG01&s1=%22block+server%22&s2=mccoy&OS=%22block+server%22+AND+mccoy&RS=%22block+server%22+AND+mccoy or http://tinyurl.com/oj6p icepick _______________________________________________ Devl mailing list [EMAIL PROTECTED] http://dodo.freenetproject.org/cgi-bin/mailman/listinfo/devl
