On Sun, 21 Sep 2003 15:11:45 -0700, Mike Stump wrote:

> Something needs a serious redesign.  freenet needs karma to be added
> to it.  Nodes should try and collect karma to spend to get stuff
> (content) out of other nodes when they really want it.  They need to
> be absolute and reasonably non-forgable.  Nodes for example can tell
> all their neighbors what keys they have (direct and indirectly, so
> there is no revealing any data store information), calculated with a
> karma bid to provide that information to others.  If others want a
> key, they just see who bids the lowest for it contact them directly
> and enter final negotiations for the information.  Then can then
> settle on a price, move the content and then move the karma.  karma
> from nodes with negative karma (nodes that have asked for more than
> they have given) should wind up being worth less then karma from nodes
> that have tons of it.

It may interest you to know that this idea has a patent pending on it:

http://appft1.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&Sect2=HITOFF&p=1&u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&r=1&f=G&l=50&co1=AND&d=PG01&s1=%22block+server%22&s2=mccoy&OS=%22block+server%22+AND+mccoy&RS=%22block+server%22+AND+mccoy

or 

http://tinyurl.com/oj6p

icepick


_______________________________________________
Devl mailing list
[EMAIL PROTECTED]
http://dodo.freenetproject.org/cgi-bin/mailman/listinfo/devl

Reply via email to