Hmmm, we really need to fix this, if our simulations are skewed... Any hints, Oskar? The network construction function is right at the top of this file.. could you have a look at it? Thanks.
http://emu.freenetproject.org/cgi-bin/viewcvs.cgi/trunk/freenet/src/freenet/node/simulator/RealNodeTest.java?rev=18322&view=markup On Monday 03 March 2008 21:40, [EMAIL PROTECTED] wrote: > Author: robert > Date: 2008-03-03 21:40:44 +0000 (Mon, 03 Mar 2008) > New Revision: 18322 > > Modified: > trunk/freenet/src/freenet/node/simulator/RealNodeTest.java > Log: > comments > > > Modified: trunk/freenet/src/freenet/node/simulator/RealNodeTest.java > =================================================================== > --- trunk/freenet/src/freenet/node/simulator/RealNodeTest.java > 2008-03-03 13:38:58 UTC (rev 18321) > +++ trunk/freenet/src/freenet/node/simulator/RealNodeTest.java > 2008-03-03 21:40:44 UTC (rev 18322) > @@ -29,6 +29,10 @@ > > /* > Borrowed from mrogers simulation code (February 6, 2008) > + -- > + FIXME: May not generate good networks. Presumably this is because the arrays are always scanned > + [0..n], some nodes tend to have *much* higher connections than > the degree (the first few), > + starving the latter ones. > */ > static void makeKleinbergNetwork (Node[] nodes, boolean idealLocations, int degree, boolean forceNeighbourConnections) > {
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