I think using a large finite length would actually be good in many ways. While
I haven't been thinking so much about broadcasting, I have been thinking about
how to set up person-person connections over Freenet, and in that case I would
want to use a number of redundant connections initiated with different keys for
the sake of reliability and speed, so having keeping those on a "rolling" basis
would probably be good.

On Tue, 09 May 2000, Lee Daniel Crocker wrote:
> > > > Or DataLength=Infinite
> > > 
> > > Yuck. DataLength is supposed to contain a number. Unless we make the
> > 
> > Datalength=-1
> 
> What possible use is there for this "streaming" complication that
> can't be done with a continuing series of discrete, finite fetches?
> Perhaps with each frame of a stream containing the key of the next
> frame?  This is a major complication, and if there's no use for it
> that can't already be done with the system as it is, why mess with
> it at all?
> 
> Don't screw up the protocol for something that can easily be done
> in client code.
> 
> --
> Lee Daniel Crocker <lee at piclab.com> <http://www.piclab.com/lcrocker.html>
> "All inventions or works of authorship original to me, herein and past,
> are placed irrevocably in the public domain, and may be used or modified
> for any purpose, without permission, attribution, or notification."--LDC
> 
> 
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-- 

Oskar Sandberg

md98-osa at nada.kth.se

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