I have no idea what you are talking about.

On Sat, Jun 24, 2006 at 03:27:23AM +0200, Oskar Sandberg wrote:
> > Is there a serious problem with node location stability? Oskar's
> > simulations suggest not. Anything which impacts location swapping will
> > need to be simulated, of course.
> >
> > My main concern with treating offline nodes as online for purposes of
> > swapping is that swaps cannot involve those offline nodes; they are
> > static for the period while they are offline, this may not be good for
> > location swapping.
> 
> I think the best way to deal with this is to implement promiscuous nodes
> as we discussed. As long as nodes that are connected via the match-making
> service are promiscuous, there won't be a problem.
> 
> // oskar
> 
> >
> > On Wed, Jun 21, 2006 at 04:25:40PM +0200, Ruud Javi wrote:
> >> The following text is describing a way to have a more stable node
> >> location,
> >> by treating temporary offline nodes as online nodes.
> >>
> >> The location of your node is depending on your neighbors. If your
> >> neighbor?s locations are all around 0.5, then your node will also try to
> >> get a location close to 0.5
> >>
> >> When somebody is inserting content into Freenet, specific keys will go
> >> to
> >> specific locations. Others are able to retrieve this content as long as
> >> your node is at that location (or close). For that reason it?s a good
> >> thing
> >> if a node would stay at a specific location.
> >>
> >> If the network is stable, no location-swaps would occur. The network
> >> would
> >> not be stable if nodes join the network or leave the network. This can
> >> be
> >> as well temporary (non 24/7 nodes) or permanent (nodes joining/leaving).
> >>
> >> Against permanent changes is not that much possible; when new nodes
> >> arrive
> >> it is necessary that this has an effect on node locations.
> >>
> >> Against temporary changes we can do something. If a neighbor of you
> >> would
> >> go offline (bedtime), your node would choose another location, as most
> >> optimal. Instead of this your node could just treat the offline node as
> >> an
> >> online node for some time (perhaps 24 hours). Of course your node could
> >> not
> >> change the location with an offline node, but it could decide not to
> >> change
> >> location with an online node. The idea is that once the offline node
> >> would
> >> come back online, you would want your old location back.
> >>
> >> In this way your node?s location would most probably be more stable as
> >> the
> >> current situation.
> >>
> >> Last questions:
> >> -  Is a more stable node location a big advantage?
> >> -  Will routing be worse if a lot of your neighbors are temporary
> >> offline and you would not change node location?
> > --
> > Matthew J Toseland - toad at amphibian.dyndns.org
> > Freenet Project Official Codemonkey - http://freenetproject.org/
> > ICTHUS - Nothing is impossible. Our Boss says so.
> >
> 
> 
> 

-- 
Matthew J Toseland - toad at amphibian.dyndns.org
Freenet Project Official Codemonkey - http://freenetproject.org/
ICTHUS - Nothing is impossible. Our Boss says so.
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