I have no idea what you are talking about. On Sat, Jun 24, 2006 at 03:27:23AM +0200, Oskar Sandberg wrote: > > Is there a serious problem with node location stability? Oskar's > > simulations suggest not. Anything which impacts location swapping will > > need to be simulated, of course. > > > > My main concern with treating offline nodes as online for purposes of > > swapping is that swaps cannot involve those offline nodes; they are > > static for the period while they are offline, this may not be good for > > location swapping. > > I think the best way to deal with this is to implement promiscuous nodes > as we discussed. As long as nodes that are connected via the match-making > service are promiscuous, there won't be a problem. > > // oskar > > > > > On Wed, Jun 21, 2006 at 04:25:40PM +0200, Ruud Javi wrote: > >> The following text is describing a way to have a more stable node > >> location, > >> by treating temporary offline nodes as online nodes. > >> > >> The location of your node is depending on your neighbors. If your > >> neighbor?s locations are all around 0.5, then your node will also try to > >> get a location close to 0.5 > >> > >> When somebody is inserting content into Freenet, specific keys will go > >> to > >> specific locations. Others are able to retrieve this content as long as > >> your node is at that location (or close). For that reason it?s a good > >> thing > >> if a node would stay at a specific location. > >> > >> If the network is stable, no location-swaps would occur. The network > >> would > >> not be stable if nodes join the network or leave the network. This can > >> be > >> as well temporary (non 24/7 nodes) or permanent (nodes joining/leaving). > >> > >> Against permanent changes is not that much possible; when new nodes > >> arrive > >> it is necessary that this has an effect on node locations. > >> > >> Against temporary changes we can do something. If a neighbor of you > >> would > >> go offline (bedtime), your node would choose another location, as most > >> optimal. Instead of this your node could just treat the offline node as > >> an > >> online node for some time (perhaps 24 hours). Of course your node could > >> not > >> change the location with an offline node, but it could decide not to > >> change > >> location with an online node. The idea is that once the offline node > >> would > >> come back online, you would want your old location back. > >> > >> In this way your node?s location would most probably be more stable as > >> the > >> current situation. > >> > >> Last questions: > >> - Is a more stable node location a big advantage? > >> - Will routing be worse if a lot of your neighbors are temporary > >> offline and you would not change node location? > > -- > > Matthew J Toseland - toad at amphibian.dyndns.org > > Freenet Project Official Codemonkey - http://freenetproject.org/ > > ICTHUS - Nothing is impossible. Our Boss says so. > > > > >
-- Matthew J Toseland - toad at amphibian.dyndns.org Freenet Project Official Codemonkey - http://freenetproject.org/ ICTHUS - Nothing is impossible. Our Boss says so. -------------- next part -------------- A non-text attachment was scrubbed... Name: signature.asc Type: application/pgp-signature Size: 189 bytes Desc: Digital signature URL: <https://emu.freenetproject.org/pipermail/devl/attachments/20060626/c0d99573/attachment.pgp>
