On 02/10/2014 05:47 PM, Ludovic Dubost wrote:
> Hi Caleb
> 
> I gave it a try and the first impression is quite nice. We got rid of the
> issues we had with the non text area used in the previous one.
> 
> Le lundi 10 février 2014, Caleb James DeLisle <[email protected]> a écrit :
> 
>> Hi Paul,
>>
>> This is an interesting idea, being able to dump the core state of the
>> engine.
>> I did not know that the old Jupiter based engine was able to become
>> desynchronized,
>> thanks for the information.
>>
>> The cjdrt engine is based on a unique design which is more similar to
>> Bitcoin than
>> it is to any previous realtime engine. This design forces the clients to
>> eventually
>> come to consensus on something (even if it's wrong). If you open the
>> console, you
> 
> 
> On this does it mean there is no OT at all ? And we are not using Jupiter
> anymore ?


Technically it falls in the category of OT but whereas the previous project
used a Jupiter implementation which was spread between the server and the
client, this is a (the first ever) pure client-side implementation written
entirely by me and which should solve the problems that made WYSIWYG and
portability so difficult.


Thanks,
Caleb


> 
> Ludovic
> 
> 
> 
>> will see the engine is still configured to log debug messages explaining
>> what it's
>> doing but unfortunately if there is a real bug which causes desync, the
>> historical
>> information of where the node went wrong is not going to be available at
>> this time
>> but I'll take this under consideration and if any bugs do turn out to crop
>> up, I
>> will be fast-tracking this idea.
>>
>> Thanks,
>> Caleb
>>
>>
>> On 02/08/2014 05:37 AM, Paul Libbrecht wrote:
>>> Caleb,
>>>
>>> another wish to make it production ready: include a good "debug dump"
>> function so that users can produce reports when testing it.
>>>
>>> We've been trying the earlier version of the real-time-editor (it's
>> still there actually) and had quite an amount of surprising effects; some
>> of them may be related to paste, but not only. I had the impression of
>> regularly meeting a garbage state at the server, where different clients
>>  had different views (we were speaking in Skype). The only way I could fix
>> the inconsistency was to restart the server. Hence the suggestion of a
>> stronger reporting facility so that such critical situations can be
>> reported about and tackled in a maturation cycle out in the wild.
>>>
>>> paul
>>>
>>>
>>> Le 8 févr. 2014 à 10:39, "[email protected]" <[email protected]> a
>> écrit :
>>>
>>>> Hi Caleb,
>>>>
>>>> I've just tried and it works well! Well done this is very cool :)
>>>>
>>>> Now if we want to make this production-ready we would need (IMO) at
>> least one additional feature which is the ability to view the list of other
>> users editing the page and color markers per user to show who's adding what.
>>>>
>>>> Note that I haven't checked the code yet. Is it some prototype-quality
>> code or is it following the xwiki core rules and ready for being maintained?
>>>>
>>>> I guess you've also used some hacks for lack of UI extension points (as
>> in the lock screen and on the edit screen where you added some extra text
>> which I assumed you implemented in Javascript?) which would need to be
>> added.
>>>>
>>>> Thanks
>>>> -Vincent
>>>>
>>>> On 6 Feb 2014 at 06:42:03, Caleb James DeLisle ([email protected]
>> (mailto:[email protected])) wrote:
>>>>
>>>>> Hi all,
>>>>>
>>>>> I'm very pleased to announce two new extensions to come out of
>> XWikiSAS Research
>>>>> and the RESILIENCE Research project.
>>>>>
>>>>> Number One: WebSockets in XWiki!
>>>>> If you're an extension developer like me, you want events, you want
>> stuff in the
>>>>> browser to be talking to stuff in the wiki and you don't want to be
>> messing around
>>>>> with Jetty and Tomcat and all different kinds of libraries and
>> configuration every
>>>>> time you need to write an application. You just want stuff that works.
>>>>> Here it is:
>>>>> http://extensions.xwiki.org/xwiki/bin/view/Extension/WebSocket
>>>>> Include this as a dependency for your extension and the Extension
>> Manager will
>>>>> automatically include it when users install your extension. In just a
>> few lines of
>>>>> code, your users can be chatting and collaborating through the
>> websocket and it's
>>>>> based on Netty (Special thanks to the Atmosphere project for
>> developing Nettosphere)
>>>>> so it works in all versions of Tomcat and Jetty and does not need any
>> changes to the
>>>>> front-end server, just open a port on the JVM machine and you're done.
>>>>>
>>>>> Number Two: A new Realtime Collaborative WikiText Editor.
>>>>> Indeed this is not the first attempt at Realtime Collaborative editing
>> but perhaps
>>>>> it is the most academically amusing. Really this is a prototype to get
>> a handle on
>>>>> the technology before we make the leap into Realtime WYSIWYG. Whereas
>> the previous
>>>>> Realtime Collaborative WikiText editor had performance issues and was
>> unable to
>>>>> handle large pasted, the new editor uses a completely novel design
>> which is intended
>>>>> to not only port well to WYSIWYG editing but is implemented entirely
>> on the client
>>>>> with the server only relaying messages, making it portable to
>> different web frameworks.
>>>>>
>>>>> Check out the Realtime Collaborative WikiText Editor here:
>>>>>
>> http://extensions.xwiki.org/xwiki/bin/view/Extension/RealTime+Wiki+Editor
>>>>>
>>>>> or install it with the Extension Manager to give it a try for yourself.
>>>>>
>>>>> Disclamer: This is still new and might not work pro
> 
> 
> 
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