New OCLC webcast available - Gaming and the Significance for Information Literacy
How can you improve library service in the tech-centric, personalized, branded world of instant information? Recorded at the January 2005 American Library Association Midwinter Meeting in Boston, Massachusetts, "Gaming and the Significance for Information Literacy", an OCLC Symposium, is an examination of how young people's social interaction and technology skills have created a seamless sphere fusing work, play and information-and what the impact is for the library. The dialogue begins with a definition of gaming and moves to the "experience society" and the library as the "third place." View the webcast at http://www.oclc.org/membership/escan/default.htm ******************************************************************** Christa J. Burns Phone: 402-471-3107 OCLC Member Services Coordinator In-state only: 800-307-2665 NEBASE Fax: 402-471-2083 Nebraska Library Commission E-mail: [EMAIL PROTECTED] 1200 N Street, Suite 120 Lincoln, NE 68508-2023 Internet: http://www.nlc.state.ne.us/netserv/nebase/ "A human mind, once stretched to a new idea, never returns to its former dimensions." --Oliver Wendell Holmes, Sr. ******************************************************************** Siobhan Champ-Blackwell, MSLIS Community Outreach Liaison National Network of Libraries of Medicine - MidContinental Region Creighton University Health Sciences Library 2500 California Plaza Omaha, NE 68178 402-280-4156/800-338-7657 [EMAIL PROTECTED] http://nnlm.gov/mcr/ (NN/LM MCR Web Site) http://medstat.med.utah.edu/blogs/BHIC/ (Web Log) http://www.digitaldivide.net/profile/siobhanchamp-blackwell (Digital Divide Network Profile) _______________________________________________ DIGITALDIVIDE mailing list [email protected] http://mailman.edc.org/mailman/listinfo/digitaldivide To unsubscribe, send a message to [EMAIL PROTECTED] with the word UNSUBSCRIBE in the body of the message.
